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Samenvatting
Matrix Games are an established way of running seminar type narrative games in the professional environment. This handbook is the most comprehensive set of papers to date on their use in education, training, research and innovation.
The book starts by exploring the origins of Matrix Games, with contributions on the development of the method.
It includes a sample game about NATO and Russian posturing on the Baltic Sea. Many wargames explore war in this contested area of sea, but a Matrix Game is used to explore a conflict short of kinetic.
In the theory section, some of the underpinning philosophy of Matrix Games is outlined by Chris Engle, the inventor of the method.
Education has applied Matrix Games in teaching. This section includes examples from around the world from language training to military education.
The final section outlines operational analysis problems, innovation and using a Matrix Game to explore contemporary conflict by Professor Rex Brynen.
In het kort
Matrix Games are an established way of running seminar type narrative games in the professional environment. This handbook is the most comprehensive set of papers to date on their use in education, tr...
Specificaties
Auteur
John Curry
Uitgever
Van Ditmar Boekenimport B.V.
Taal
Engels
Aantal pagina's
300
Ondertitel
Professional Applications from Education to Analysis and Wargaming
Formaat
Paperback
Publicatiedatum
2 januari 2019
ISBN
9780244992132
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